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Author: Kyle

Consoles and Controllers Out Now

By Kyle Posted on March 2, 2022 Posted in Announcements, Updates No Comments Tagged with announcement, Consoles and Controllers, Cybrine Dreams, kenoma, update

Consoles and Controllers, our latest game in which players take on the role of characters from video games and explore their digital world, is out now on itch.io! It’s a Powered by Charge game, giving it a highly flexible system …

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Cybrine Dreams Update 3

By Kyle Posted on February 17, 2022 Posted in Uncategorized No Comments Tagged with Cybrine Dreams, kenoma, update

Been a while because I’ve mostly been working on setting stuff. Cybrine Dreams is now to a point where the setting is 80-90% done. Given my rate of progress, now it’s just constant grinding away on the gameplay elements until they’re …

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Kenoma Update 15

By Kyle Posted on February 12, 2022 Posted in Updates No Comments Tagged with kenoma, update

Let’s start with the bad news. I had a Dropbox-related issue and lost a couple thousand words of progress on Kenoma. I’ve remade most of the stuff that I’d lost, and I think the new version is better, but it …

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​Cybrine Dreams Update 2

By Kyle Posted on February 10, 2022 Posted in Updates No Comments Tagged with Cybrine Dreams, kenoma, update

​Been making steady progress, though a lot of it is going to be redundant with the stuff in the previous update so I’ll just hit the new highlights. The World of Cybrine Dreams ​The Cybrine God is a massive entity, both a …

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Kenoma Update 14

By Kyle Posted on February 7, 2022 Posted in Updates No Comments Tagged with Cybrine Dreams, kenoma, update

Extra day between updates because I’ve had some minor health things come up. Nothing serious, and they’re basically in the past now (or at least it seems that they are), but I had some issues just getting to the keyboard …

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Cybrine Dreams Update 1

By Kyle Posted on February 4, 2022 Posted in Updates No Comments Tagged with Cybrine Dreams, kenoma, update

​Cybrine Dreams Update 1 ​Let’s go over some basics of Cybrine Dreams. It’s a card-based game, though generally players will draw single cards with multiple cards reserved for an Encounter, which is something like combat, complex social situations, or expeditions …

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Kenoma Update 13

By Kyle Posted on February 2, 2022 Posted in Updates No Comments Tagged with kenoma, update

I know it may look like I’ve got a ton of stuff going on and can’t possibly be working on Kenoma, but believe it or not I’m doing about as well on raw word count as I was for a …

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Announcing Cybrine Dreams

By Kyle Posted on February 1, 2022 Posted in Announcements No Comments Tagged with announcement, Cybrine Dreams

I run my fingers over the mark of the Cybrine God, feeling the etchings in the metal. The canister hisses in my hand as it does its work.It goes quiet.One fluid arc. My arm, my hand, the capsule, the blasphemers. …

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Glassmakers’ Fall Launch Announcement

By Kyle Posted on January 31, 2022 Posted in Announcements No Comments Tagged with announcement, Glassmakers' Fall

Over the weekend I took some of my time that I wasn’t using for Kenoma to work on a side-project. That side-project is ready for public consumption! It’s a small tabletop RPG called Glassmakers’ Fall. Set in a fantasy world …

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Kenoma Update 12

By Kyle Posted on January 31, 2022 Posted in Updates No Comments Tagged with kenoma, update

I’ve taken a little time off to work on another project, though this isn’t impacting Kenoma heavily because I’m hitting my limit as far as productive writing on a single project goes. However, because of Sunday it’s been a slow …

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