Kenoma Update 13
I know it may look like I’ve got a ton of stuff going on and can’t possibly be working on Kenoma, but believe it or not I’m doing about as well on raw word count as I was for a …
I know it may look like I’ve got a ton of stuff going on and can’t possibly be working on Kenoma, but believe it or not I’m doing about as well on raw word count as I was for a …
I’ve taken a little time off to work on another project, though this isn’t impacting Kenoma heavily because I’m hitting my limit as far as productive writing on a single project goes. However, because of Sunday it’s been a slow …
I realized that I’ve been going about Kenoma’s first core rulebook release a little backwards. I’ve been working through setting sections and stuff and not really doing rules, but in practice all I really need to hit a minimum viable …
Further progress continues. Most of the effort right now has been on getting more setting elements written out. I have a clear vision of where things are going, I just need to make it a reality by bringing everything out …
What’s next for Kenoma now that the quickstart is out? I’ve got three phases planned. 1. Outline The Core Rulebook I haven’t duplicated the Quickstart content in the core rulebook yet, except for the few things that I copied from …
It’s finally here. The Kenoma Quickstart is now live on itch.io! It’s been a frantic few weeks, and I’m sure there are some things that are going to require fixing sooner rather than later, but it’s out and you can …
The Kenoma Quickstart will go live sometime tomorrow. I had under-estimated the sheer amount of text that would be required for the adventure, so a project that was supposed to be out on January 8th is instead releasing on January …